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Saturday, 27-Jul-2013 13:04 Email | Share | | Bookmark
Garcia gets to grips with destiny

Garcia gets to grips with destiny
In the 1992 women's singles final at Wimbledon, it assuredly did Monica Seles no good that she had been asked to cut down on her grunting, Garcia's idiosyncrasy was commented upon in a column in the US PGA's website yesterday morning but, mercifully, it was not all over the papers that the Spaniard might have seen at his breakfast table,
It is something he will have to address if it goes on, just as Lee Westwood had to learn to cut out one or two of his practice swings,
Garcia's mannerisms, of course,Air Jordan 8, are all related to the way he plays the game, For him, it is all about feel, Hence the reason he was doing better than most in terms of marrying shots to this extraordinarily difficult US Open course,
Aside from having what it takes to cope with the course, he was very much in step with the American public, He had gaggles of girls following him around on Saturday and was not above giving them the odd wink,
His fellow players see him as a great golfer and a likeable lad, if one who is apt to get a little out of hand, "Garcia's going to be all right," is what they say,Air Jordan 19VeFour Types of Foods can Delay Senility, taking his tender years into account,
The first point of interest yesterday concerned Tiger Woods and what would happen were he to post a 63,
Paul Lawrie, as Woods said, had made up 10 shots on the last day at Carnoustie, while Arnold Palmer came from seven shots back to win the US Open in 1960, Again, Woods himself was 10 shots back at the halfway stage of the recent Deutsche Bank SAP Open in Hamburg,
"Anyone within 10 shots of the lead can still win," said the world No 1, "If,Air Jordan 1, say, I were playing in the Bob Hope, I would not be looking too good but this is the US Open,"
Though there were plenty to say that he was not playing well enough to bridge the gap, Woods noted that his thirdround 69 was light years removed from his opening 74,Jordan Evolution '85SrFootball fans clash at friendly, "I feel like I'm hitting the ball better nice and crisp and solid, I also hit a lot of good putts which just grazed the hole,"
Fairly or unfairly,Jordan outlet online, Phil Mickelson,Air Jordan Spiz'ike, who was two shots off the lead, was held to be the first player who would come tumbling off the board if Woods were to come up with a barrage of birdies,
On the subject of the major championship opportunities, such as this year's Masters,Jordan Play In These F Txt, which had slipped through his fingers in the past, the lefthander said that he had always made the mistake of trying to fix his bad shots,
"I'll hit my bad shots tomorrow," he said on Saturday night, "but I'll be doing my best to ignore them and to concentrate on the good ones,"
Though Mark Brooks was the only player in the top six to have a major under his belt, Goosen and Cink were not sounding short of confidence,
In one sense at least, Goosen, a South African living in Englefield Green near Wentworth,Jordan shoes for sale, has an excellent head for heights, This keenest of DIY men has more than once terrified the life out of IMG, his management group, by announcing in midtelephone conversation that he was working on the roof,
Goosen, 32 years of age and the owner of one of the most admired swings in the game, confessed to being nervous at the start of his Saturday round of 69 but said he had started to relax midway through, Yet his game was not where he wanted it to be, On his own admission, he was all over the place, "possibly in more bunkers than I've been in all year,"
Unlike Garcia, who heads the US driving accuracy statistics of the moment, the South African has never been the most consistent driver of the ball,
Cink, meantime, struck one as a player who knows how to fight, On Thursday, he finished the front half with a run of double bogey, bogey, bogey before coming home in 31 for a 69, On Saturday, he did much the same, starting 5, 6 against the par of 4, 4 on his way to a 67,
"It's not that I have any special ability in this direction," he said, "It's simply that I never give up,"
He mentioned that there would have been others who had started as badly as he had done, "who probably didn't finish with a low score , , , It's just that I never allow myself to get down after a poor start,"
Colin Montgomerie, who had been one over par and in a share of sixth place after two rounds and who finished the championship at 12 over to Nick Faldo's 15 over, had started 4, 6 in what would be a thirdround 77,
With him, you had the feeling that if his drive at the second, which clipped the branches of an encroaching tree,Air Jordan 6In4304, had skipped right on to the fairway rather than left into the stream, things might have been very different,
Yesterday afternoon, just before some wellnigh deafening cheers rang across the course for a Woods birdie at the fourth, Montgomerie spoke of his disappointment, "I was in a position to do well but I didn't take it,"


Saturday, 27-Jul-2013 13:04 Email | Share | | Bookmark
Heaslip To Lead Leinster In Challenge Cup Final

Heaslip To Lead Leinster In Challenge Cup Final,Air Jordan 2
On the day he announced a new oneyear deal to remain with Ireland and Leinster, Brian O'Driscoll has been ruled out of the final as he has failed to recover from the back injury he picked up last weekend,Jordan Fly 23,
Sean Cronin starts at hooker in a pack which includes seven Irishqualified forwards, Jack McGrath and Mike Ross complete the front row,
Quinn Roux partners Devin Toner in the second row, with Rhys Ruddock coming into the back row alongside the fitagain Sean O'Brien and number 8 and captain Jamie Heaslip,
Fergus McFadden forms the centre partnership with Bank of Ireland Players' Player of the Year Ian Madigan who will make his 80th Leinster appearance and his ninth in Europe this season,
Isaac Boss is paired with Jonathan Sexton at halfback, while Andrew Conway joins Isa Nacewa and fullback Rob Kearney in the backthree,
Regular skipper Leo Cullen is named among an experienced replacements bench which includes the likes of fellow international forwards Cian Healy, Shane Jennings and Richardt Strauss,Air Jordan 5DfGerry Weber opens in West Vancouver,
LEINSTER (v Stade Francais): Rob Kearney; Andrew Conway, Fergus McFadden, Ian Madigan,Air Jordan SCAg1709,Air Jordan 5, Isa Nacewa; Jonathan Sexton, Isaac Boss; Jack McGrath, Sean Cronin, Mike Ross,Air Jordan 3IrGUINNESS Summer Series Ticket Sale Announced,Jordan New School, Quinn Roux,Air Jordan 12, Devin Toner,Air Jordan 7, Rhys Ruddock, Sean O'Brien, Jamie Heaslip (capt),


Saturday, 27-Jul-2013 13:03 Email | Share | | Bookmark
Great Alaska Shootout Blog

Great Alaska Shootout Blog
Basketball shoes weren't nearly as cool when I rode the bench on my high school JV team, I asked my buddy Spencer, a sneaker aficionado, if he was impressed, He had this to say:
"Full disclosure: I'm a Nike man,air jordan shoes for sale, The Powermaxes in the middle (Hampton men) are my No,Air Jordan 15, 1 pick, because they have plenty of cushioning and that blue and white colorway is simple and stylish,Jordan shoes for sale,
"The player up top (Northern Illinois men) seems to be having no problems staying nimble, and as Jordan proved,air jordan shoes for saleZzGoyard handbags shop online, black and red makes almost every shoe look better,
"It can be a bit odd for me to see a college squad outfitted with shelltoes (Cal State Northridge women), The throwback styling sometimes makes me think more of break dancing than basketball, but the black patent leather on these new hightop models makes them look allbusiness,"
Returning to last night's women's championship game one more time: As I was piecing together my video of the UAA celebration in the Sullivan's media workspace, it was hard not to notice that Syracuse coach Quentin Hillsman was speaking with vehemence to reporters nearby,Air Jordan 1, I heard him use the word "cheating,Air Jordan 5,Air Jordan 10XsHigh style for those with low budgets," I grabbed a camera and went over to see what was up,
I wasn't sure what his gripe was about, and I can't say whether or not his concerns are legit, But watching him question the integrity of the referees, then the reporters asking questions, was noteworthy, Before he was done he said he had never had so many pictures of him taken at an interview (I made 25 frames),Jordan Fly WadeXghere are some Monitor highlights,
I had the whole scene in mind this morning when I read Doyle Woody's column on the demeanor of UAA coach Tim Moser, the other coach in that championship game,Air Jordan 19,


Saturday, 27-Jul-2013 13:02 Email | Share | | Bookmark
Herbertsville New Jersey New Jersey Hotels

Herbertsville New Jersey New Jersey Hotels
Huningdon Valley, PA (Hiking)Enjoy the diverse restored and preserved landscapes and naturally restored wildlife of the central Pennypack Creek valley, Walk along the creek,Air Jordan 2009Uf1214, through forests, and past historic homes and buildings,, State Park TrailsFarmingdale, NJ (Mountain Biking)The restored 1830s village at State Park is a firstrate example of historical restoration, This selfcontained community has an outstanding collection of period buildings, including a general,, NJ (Road Biking) State Park is yet another one of those state parks that you will want to spend some time in, either before or after you complete this bicycle tour, There is much to see and do here, Although t,Edgar Felix Bikeway TrailsManasquan, NJ (Mountain Biking)The Edgar Felix Bikeway runs from Hospital Road in Wall Township to the seaside community of Manasquanin eastern Monmouth County, The route follows an abandoned railroad rightofway,Air Jordan 2011LhFluffy morning shows may win ratings,Air Jordan SC, now paved, The s, Southern LoopHerbertsville,Air Jordan 11, NJ (Hiking)Look closely at this hilly terrain and you may see the dugout remnants of old bog mines, now overgrown by pine barren thickets, dense oak forests, and clusters of mountain laurel,Jordan Fly 23, with the latter in ,Air Jordan 1Kxfixing alert for Champions Trophy, State ParkFarmingdale, NJ (Camping)Impeccably restored Village may look better today than it did when James P, began manufacturing pots and cauldrons on the site in 1822, Lack of fuel and the discovery of higher grades ,Air Jordan 6, State Park CampgroundFarmingdale, NJ (Campgrounds)In 1822, businessman James P, headed south from Manhattan, He founded Howell Iron Works Company on an industrial bog iron processing area active since 1793, His integrated mining,Air Jordan 10, smelting, an,Air Jordan 14,


Saturday, 27-Jul-2013 13:01 Email | Share | | Bookmark
Fragmented Galaxy

Fragmented Galaxy
Thats a 1414 grid formation, each node containing a single ship. It is placed inside a parent formation which contains it and a single other ship just behind the front grid. Basic thrust control AI is working so the ships 'try' to stay in formation by both attempting to fly toward their designated formation positions (shown in blue) as well as thrusting to match the velocity of their formation position. With a significant mass and limited thrusting power, there is a limit to what accelerations the ships can follow. Pictured here are the ships after the formation has exceeded their maximum acceleration by stopping and turning rapidly, just before all the ships regain formation.
As the battle simulator can run fine in slower than real time (this fleet of 197 ships did manage to run in real time though), it is possible to simulate and render battles of essentially unlimited scale. It might take a long time, but it could model (and render to a video) a battle of hundreds of formations and thousands of ships. I ran a little test with 40000 ships and it seemed to work (But it ran really slow as expected). 250000 ships works, but is really slow. One million ships did not work (Out of memory error)
I've been doing quite a bit on both the editor and battle simulator recently. With a bit more progress on the editor, and some more AI, we will be starting to have a real game.
Edit: I should clarify that does not really effect the main plan, just the development order, though it may lead to a related separate game getting produced.
Fragmented Galaxy has been an extraordinarily poorly focused and organized project. I know this, and it is mostly my fault. Also, I don't really mind. For me it has always been an impulse based project. I felt doing ground combat first would allow us to quickly get a functional game out. Without ground combat, there would be no resources,Air Jordan 20, and thus no economy, ships, or game. Well, I went and made planets for a while instead.
Anyway, the plan for ground combat, which will be the source of all resources and ship production, really hasn't been designed to a point where I feel I can implement it. The designs just seem to gain complexity, and I'm unsure of how big of portion of the game screwing with ground combat stuff should be. Originally the plan was to make is super simple, but the idea of significance between different parts of planets was introduced,Jordan Rare AirJfFor the Republic May 2011, and things got messy. On that front the project has basically stalled.
Now, on a different topic: Why do I work on this project,Air Jordan 11, The concept for Fragmented Galaxy (aside from the unrefined ground combat ideas) seems very elegant from my perspective as a programmer. It has a very simple yet powerful and realistic economic system,air jordans for saleMkFirst Grade Homework Folders,Air Jordan 23, very powerful political system based on some simple building blocks, a rather different and clever technology/research approach, an truly clever and powerful AI setup integrated with the fleet design which mirrors the ship design system. All of these are built on simple principles that are combine either through a hierarchical structure, networking or both. From the programming perspective Fragmented Galaxy is in some cases a worst case game (massively server side, computational expensive, realtime), but those are issues related to computational load. As far as basic implementation and design, Fragmented Galaxy is just a collection of fundamentally beautiful algorithms. This is why I'm still here, 3 years into the project.
And, as to why the project always gets sidetracked: I'm just here to play with clever algorithms. When I started generating planets, I ventured into the realm of procedural terrain generation, high end rendering, graphics card programming, and now the Python programming language. Any of these areas could happily consume years of my life, and I expect them to do so. As far as Fragmented Galaxy goes though, none of these are really very important to the game.
And that leads me back to a new idea. I'm going to want to get to play with those clever AI, ship and fleet design ideas sometime, and ground combat just isn't seeming very interesting at the moment. Thus, I came up with the idea of making a fleet battle game. Basically you would be given a fixed budget to make a fleet, and battle another fleet made with that budget (or potentially a different budget as a handicap). This could start without fleets,Air Jordan 6, just with single ships, and fleets could be added later. Saving fleet/ship designs (including AI settings) out to files for sharing would allow a single player campaign (which could serve as a tutorial) of preset opponent fleets and corresponding budgets (you could score based on budget used, or losses taken, or both, or simply win/lose). We could allow players to battle their own fleets, battle over the network (Lan) or online, and we could host official tournaments (submit your fleet, battles run server side)
This would be a pure strategy and design game with no realtime aspects. Simply make your fleet (or select one you already made), and press go. Potentially realtime or turn based modes could be added where you could send in backup waves or something like that.
This entire system could be kept intact, but imported into Fragmented Galaxy to allow you to use your same fleets in the MMORTS. The only issue I see is with techs; not all nations in Fragmented Galaxy will have the same techs,Air Jordan 10, and none will have the exact same development status on the techs. It is only an issue with integrating the fleet battling game with FG, and thus I'm not going to worry about it now.
Anyway, I now have an idea that will let me play with the AI, ship and fleet stuff, and make an interesting game that does not have serious hosting issues. It might happen sometime. I made some major progress in designing and documenting the server setup, as well as implementing it. I made some changes and improvements to the client's networking to match. I also fixed up and cleaned up the shaders a bit, and fixed some issues. I also generally tried to improve the appearance of some things. My friend developing the UI system I want to use has made some excellent progress, so I think I will be installing it soon. Also, recently the developers of Panda3D have made good progress on the next version which will include a great distribution system including easy mac windows and linux builds as well as plugin based web apps. I have don't some prerelease testing and initial work toward getting FG working with it. I have also been developing an effects/shaders system that should meet our needs for good looking ships make up lots of customizable materials. I have devised and/or partly implemented a few different terrain mesh approaches have been that might work better for our planets. I think I have also found a solution to most of the remaining precision issues for rendering the planets, and my new noise sampling system,Jordan shoes for saleXvGarda fights probe into alleged lesbian taunt at city station,Jordan shoes for sale, which is mostly finished, should fix the precision, and increase the graphics and quality greatly, while solving the issue of how the server will sample data on planets as well.
I have been working on everything, and making pretty good all around progress. I'm looking to have a solid cross platform release of the planet viewer with login and maybe chat built in done by the end of the year. The server is far enough for this, but needs to be a bit more stable. The client can already login, so its mainly a matter of getting the user interface done, and getting a release put together. Once thats done, I'll work toward getting ground combat designed and implemented.
I did some messing with the new client so that it can export very large screen shots. A darkened and scaled down version of one of them is now the background to this site. I hope you like it. If it causes you any readability or functionality related issues, please let me know. Also, just let me know your thoughts about it: Is it nice, Is it annoying, Should it be moved to not go behind other stuff, Should it repeat vertically,
Eventually I will set up an image gallery system that is much more functional with ratings, comments, tags, various sorting options, and better support for viewing and downloading very large images, When this is done (it's a low priority compared to making the game work) I'll offer up some more nice high quality renderings from the client,


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